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<channel>
	<title>3DVIA TV &#187; 3DVIA Virtools</title>
	<atom:link href="http://www.3dvia.tv/category/3dvia-virtools/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.3dvia.tv</link>
	<description>The Online 3D Learning Channel</description>
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		<item>
		<title>The Making of Survival Masters, a Serious Game for Education</title>
		<link>http://www.3dvia.tv/the-making-of-survival-masters-a-serious-game-for-education/</link>
		<comments>http://www.3dvia.tv/the-making-of-survival-masters-a-serious-game-for-education/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 20:02:58 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[GDC 2010]]></category>
		<category><![CDATA[Jim Kiggens]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1446</guid>
		<description><![CDATA[3DVIA Booth presentation from GDC 2010: The Making of Survival Masters, a Serious Game for Education by Jim Kiggens of Sequoia Studios]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2Fthe-making-of-survival-masters-a-serious-game-for-education%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>3DVIA Booth presentation from GDC 2010:<br />
The Making of Survival Masters, a Serious Game for Education by Jim Kiggens of Sequoia Studios</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/the-making-of-survival-masters-a-serious-game-for-education/"></g:plusone></div>]]></content:encoded>
			<wfw:commentRss>http://www.3dvia.tv/the-making-of-survival-masters-a-serious-game-for-education/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Story Behind Rise &amp; Ruin &#8211; Online 3D Game</title>
		<link>http://www.3dvia.tv/the-story-behind-rise-ruin-online-3d-game/</link>
		<comments>http://www.3dvia.tv/the-story-behind-rise-ruin-online-3d-game/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 19:34:37 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[GDC 2010]]></category>
		<category><![CDATA[Joe Wagner]]></category>
		<category><![CDATA[Veil Entertainment]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1435</guid>
		<description><![CDATA[3DVIA Booth presentation from GDC 2010: The Story Behind the Game Rise &#38; Ruin by Joe Wagner of Veil Entertainment]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2Fthe-story-behind-rise-ruin-online-3d-game%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>3DVIA Booth presentation from GDC 2010:<br />
The Story Behind the Game Rise &amp; Ruin by Joe Wagner of Veil Entertainment</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/the-story-behind-rise-ruin-online-3d-game/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lazy Raiders: Making the First 3DVIA Virtools XBLA Game</title>
		<link>http://www.3dvia.tv/lazy-raiders-making-the-first-3dvia-virtools-xbla-game/</link>
		<comments>http://www.3dvia.tv/lazy-raiders-making-the-first-3dvia-virtools-xbla-game/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 08:42:35 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[GDC 2010]]></category>
		<category><![CDATA[Lazy Raiders]]></category>
		<category><![CDATA[Max Carrier]]></category>
		<category><![CDATA[Sarbakan Games]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1428</guid>
		<description><![CDATA[3DVIA Booth presentation from GDC 2010: Lazy Raiders: The Making of the First 3DVIA Virtools XBLA Game by Max Carrier of Sarbakan Game Studio]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2Flazy-raiders-making-the-first-3dvia-virtools-xbla-game%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>3DVIA Booth presentation from GDC 2010:<br />
Lazy Raiders: The Making of the First 3DVIA Virtools XBLA Game by Max Carrier of Sarbakan Game Studio</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/lazy-raiders-making-the-first-3dvia-virtools-xbla-game/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3DVIA Virtools Webinar: Lazy Raiders: Using 3DVIA Virtools for XBLA</title>
		<link>http://www.3dvia.tv/3dvia-virtools-webinar-lazy-raiders-using-3dvia-virtools-for-xbla/</link>
		<comments>http://www.3dvia.tv/3dvia-virtools-webinar-lazy-raiders-using-3dvia-virtools-for-xbla/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 09:22:08 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[User Submitted Tutorials]]></category>
		<category><![CDATA[Lazy Raiders]]></category>
		<category><![CDATA[Sarbakan Game Studio]]></category>
		<category><![CDATA[Virtools]]></category>
		<category><![CDATA[webinar]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1473</guid>
		<description><![CDATA[Video recording of the Virtools Webinar recorded on March 18th, 2010. Lazy Raiders: Using 3DVIA Virtools for XBLA Learn how Sarbakan Game Company used 3DVIA Virtools to bring its latest title, Lazy Raiders, to Xbox LIVE Arcade. From concept to design and prototyping to publishing, Rejean Rioux, Sarbakan’s senior 3DVIA Virtools programmer, will go over it all. Follow along and have the opportunity to ask questions while discovering what it takes to bring a creative and successful title to XBLA. ]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2F3dvia-virtools-webinar-lazy-raiders-using-3dvia-virtools-for-xbla%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>Video recording of the Virtools Webinar recorded on March 18th, 2010.</p>
<p><strong><span style="text-decoration: underline;">Lazy Raiders: Using 3DVIA Virtools for XBLA</span><br />
</strong></p>
<p>Learn how <a href="http://www.sarbakan.com/site/#/home/">Sarbakan Game Company</a> used <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> to bring its latest title, <a href="http://www.lazyraiders.com/">Lazy Raiders</a>, to Xbox LIVE Arcade. From concept to design and prototyping to publishing, Rejean Rioux, <a href="http://www.sarbakan.com/site/#/home/">Sarbakan</a>’s senior 3DVIA Virtools programmer, will go over it all. Follow along and have the opportunity to ask questions while discovering what it takes to bring a creative and successful title to XBLA.</p>
<p><a href="http://www.youtube.com/watch?v=48VUx2ti4Y8">Click here for the Lazy Raiders Game Trailer</a></p>
<p>Thanks again to Rejean for a great presentation and to Sarbakan for their first XBLA game!</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/3dvia-virtools-webinar-lazy-raiders-using-3dvia-virtools-for-xbla/"></g:plusone></div>]]></content:encoded>
			<wfw:commentRss>http://www.3dvia.tv/3dvia-virtools-webinar-lazy-raiders-using-3dvia-virtools-for-xbla/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Building Games Driven by Artists &amp; Small Teams</title>
		<link>http://www.3dvia.tv/building-games-driven-by-artists-small-teams/</link>
		<comments>http://www.3dvia.tv/building-games-driven-by-artists-small-teams/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 14:06:45 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Electronic Entertainment]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1353</guid>
		<description><![CDATA[3DVIA V.P of Electronic Entertainment, Virgile Delporte demonstrates why industry professionals must recognize that artists (including game designers) could become THE most important piece of game development. After all, games are a form of art. Originally presented on February 4th, we explore the tools available for empowering artists to take the lead on numerous projects, especially those for the Wii or new IP creations. Virgile will also examine game development team size to understand how smaller teams can achieve more ]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2Fbuilding-games-driven-by-artists-small-teams%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>3DVIA V.P of Electronic Entertainment, <a href="http://wwc.3dvia.com/software/3dvia-virtools-learning-center/#ancher0">Virgile Delporte </a>demonstrates why industry professionals must recognize that artists (including game designers) could become THE most important piece of game development. After all, games are a form of art.</p>
<p>Originally presented on February 4th, we explore the tools available for empowering artists to take the lead on numerous projects, especially those for the Wii or new IP creations. Virgile will also examine game development team size to understand how smaller teams can achieve more interesting results than their larger counterparts.</p>
<p>This webinar was #5 in the <a href="http://wwc.3dvia.com/software/3dvia-virtools-learning-center/">Virtools Webinar series</a>, however, this presentation is not <a href="http://www.virtools.com/">3DVIA Virtools</a> specific, and discusses trends in the Electronic Entertainment industry.</p>
<p>Here are a few links fro the presentation:</p>
<ul>
<li><a href="http://virgileblog.blogspot.com/">Virgile&#8217;s Blog</a></li>
<li><a href="http://www.youtube.com/watch?v=TzCMAgVrPFc">The Cereal Box Augmented reality video</a></li>
<li><a href="http://www.zoinkgames.com/wiiwaa">The wiiwaa link</a></li>
</ul>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/building-games-driven-by-artists-small-teams/"></g:plusone></div>]]></content:encoded>
			<wfw:commentRss>http://www.3dvia.tv/building-games-driven-by-artists-small-teams/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3DVIA Virtools Tutorial 4: Importing an Animated Character</title>
		<link>http://www.3dvia.tv/3dvia-virtools-tutorial-4-importing-an-animated-character/</link>
		<comments>http://www.3dvia.tv/3dvia-virtools-tutorial-4-importing-an-animated-character/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 15:52:31 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[Little Chicken]]></category>
		<category><![CDATA[Subsurface]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1206</guid>
		<description><![CDATA[Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started. In this video Little Chicken demonstrates how to import an animated character using 3DVIA Virtools in this tutorial]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2F3dvia-virtools-tutorial-4-importing-an-animated-character%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>Learn to use <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the studio responsible for Subsurface, go over the <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> basics to get you started.<br />
In this video <a href="http://www.littlechicken.nl/">Little Chicken</a> demonstrates how to import an animated character using <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> in this tutorial.</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/3dvia-virtools-tutorial-4-importing-an-animated-character/"></g:plusone></div>]]></content:encoded>
			<wfw:commentRss>http://www.3dvia.tv/3dvia-virtools-tutorial-4-importing-an-animated-character/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>3DVIA Virtools Tutorial 5: Blend Shapes</title>
		<link>http://www.3dvia.tv/3dvia-virtools-tutorial-5-blend-shapes/</link>
		<comments>http://www.3dvia.tv/3dvia-virtools-tutorial-5-blend-shapes/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 15:07:26 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[Little Chicken]]></category>
		<category><![CDATA[Subsurface]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1208</guid>
		<description><![CDATA[Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started. In this video Little Chicken demonstrates how to blend shapes using 3DVIA Virtools in this tutorial]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2F3dvia-virtools-tutorial-5-blend-shapes%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>Learn to use <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the studio responsible for Subsurface, go over the <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> basics to get you started.<br />
In this video <a href="http://www.littlechicken.nl/">Little Chicken</a> demonstrates how to blend shapes using <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> in this tutorial.</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/3dvia-virtools-tutorial-5-blend-shapes/"></g:plusone></div>]]></content:encoded>
			<wfw:commentRss>http://www.3dvia.tv/3dvia-virtools-tutorial-5-blend-shapes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3DVIA Virtools Tutorial 3: Creating Simple Movement</title>
		<link>http://www.3dvia.tv/3dvia-virtools-tutorial-3-simple-movement/</link>
		<comments>http://www.3dvia.tv/3dvia-virtools-tutorial-3-simple-movement/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 15:02:22 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Little Chicken]]></category>
		<category><![CDATA[Subsurface]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1204</guid>
		<description><![CDATA[Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started. In this video Little Chicken demonstrates how to create simple movement using 3DVIA Virtools in this tutorial]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2F3dvia-virtools-tutorial-3-simple-movement%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>Learn to use <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the studio responsible for Subsurface, go over the <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> basics to get you started.<br />
In this video <a href="http://www.littlechicken.nl/">Little Chicken</a> demonstrates how to create simple movement using <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> in this tutorial.</p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/3dvia-virtools-tutorial-3-simple-movement/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3DVIA Virtools Tutorial 2: Simple Motion</title>
		<link>http://www.3dvia.tv/3dvia-virtools-tutorial-2-simple-motion/</link>
		<comments>http://www.3dvia.tv/3dvia-virtools-tutorial-2-simple-motion/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 13:55:57 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[Little Chicken]]></category>
		<category><![CDATA[Subsurface]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1199</guid>
		<description><![CDATA[Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started. In this video Little Chicken demonstrates how to create simple motion using 3DVIA Virtools in this tutorial]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2F3dvia-virtools-tutorial-2-simple-motion%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p>Learn to use <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the studio responsible for Subsurface, go over the <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> basics to get you started.<br />
In this video <a href="http://www.littlechicken.nl/">Little Chicken</a> demonstrates how to create simple motion using <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> in this tutorial.</p>
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		<item>
		<title>Virtools Webinar &#8211; No. 3: How to Use Shaders</title>
		<link>http://www.3dvia.tv/virtools-webinar-no-3-how-to-use-shaders/</link>
		<comments>http://www.3dvia.tv/virtools-webinar-no-3-how-to-use-shaders/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 14:02:12 +0000</pubDate>
		<dc:creator>Cliff</dc:creator>
				<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[3DVIA Virtools Tutorials]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[Shaders]]></category>

		<guid isPermaLink="false">http://3dvia.tv/?p=1102</guid>
		<description><![CDATA[This recording of the Virtools Webinar presented on 8/13/09 byEdouard Lorindetails how to use Shaders in 3DVIA Virtools]]></description>
			<content:encoded><![CDATA[<div class="AWD_like_button "><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.3dvia.tv%2Fvirtools-webinar-no-3-how-to-use-shaders%2F&amp;send=false&amp;layout=standard&amp;width=&amp;show_faces=true&amp;action=like&amp;colorscheme=light&amp;font=arial&amp;height=40" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:px; height:40px;" allowTransparency="true"></iframe></div><p><span>This recording of the <a href=" http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/" target="_blank">Virtools</a> Webinar presented on 8/13</span><span>/09 by</span>Edouard Lorindetails how to use Shaders in 3DVIA Virtools.</p>
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