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	<title>3DVIA TV</title>
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	<link>http://www.3dvia.tv</link>
	<description>The Online 3D Learning Channel</description>
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		<title>Amazing Capabilities of 3DVIA Studio Pro</title>
		<link>http://www.3dvia.tv/game-development-tutorial-libraries-tab-using-3dvia-studio/</link>
		<comments>http://www.3dvia.tv/game-development-tutorial-libraries-tab-using-3dvia-studio/#comments</comments>
		<pubDate>Wed, 30 Jan 2013 14:47:27 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[3DVIA Studio]]></category>
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		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Products]]></category>
		<category><![CDATA[Serious Gaming]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[virtual training]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2480</guid>
		<description><![CDATA[Discover the breadth of functionality and the 3D real-time engines provided with the 3DVIA Studio Pro development environment: 64-bit native version, support for large industrial 3D data, VR cluster deployment, path finding and more. Learn More: http://www.3ds.com/products/3dvia/3dvia-studio/welcome]]></description>
				<content:encoded><![CDATA[<p>Discover the breadth of functionality and the 3D real-time engines provided with the 3DVIA Studio Pro development environment: 64-bit native version, support for large industrial 3D data, VR cluster deployment, path finding and more.</p>
<p>Learn More:</p>
<p><a href="http://www.3ds.com/products/3dvia/3dvia-studio/welcome/" target="_blank">http://www.3ds.com/products/3dvia/3dvia-studio/welcome/</a></p>
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		</item>
		<item>
		<title>TodCast #13: Basics of Scenarios</title>
		<link>http://www.3dvia.tv/todcast-13-basics-of-scenarios/</link>
		<comments>http://www.3dvia.tv/todcast-13-basics-of-scenarios/#comments</comments>
		<pubDate>Wed, 26 Dec 2012 18:51:08 +0000</pubDate>
		<dc:creator>kelly</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA Composer Tutorials]]></category>
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		<category><![CDATA[Technical Illustration]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2438</guid>
		<description><![CDATA[Using scenarios can be a powerful tool in multi-user environments. In addition, it can also be a way to simplify sub-assembly and assembly animations. Here are a few basic tips to help you get started. Learn More About 3DVIA Composer]]></description>
				<content:encoded><![CDATA[<p>Using scenarios can be a powerful tool in multi-user environments. In addition, it can also be a way to simplify sub-assembly and assembly animations. Here are a few basic tips to help you get started.</p>
<p><a title="Technical Documentation Software" href="http://www.3dvia.com/products/3dvia-composer/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">Learn More About 3DVIA Composer</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/todcast-13-basics-of-scenarios/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TodCast #12: Nested Bom Basics</title>
		<link>http://www.3dvia.tv/todcast-12-nested-bom-basics/</link>
		<comments>http://www.3dvia.tv/todcast-12-nested-bom-basics/#comments</comments>
		<pubDate>Wed, 19 Dec 2012 18:25:08 +0000</pubDate>
		<dc:creator>kelly</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA Composer Tutorials]]></category>
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		<category><![CDATA[technical communication]]></category>
		<category><![CDATA[Technical Illustration]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2431</guid>
		<description><![CDATA[Have you ever wanted to nest your sub assemblies in numbered groups based on their parent assembly? Here are a few tips and tricks to help you do just that. Learn More About 3DVIA Composer]]></description>
				<content:encoded><![CDATA[<p>Have you ever wanted to nest your sub assemblies in numbered groups based on their parent assembly? Here are a few tips and tricks to help you do just that.</p>
<p><a title="Technical Documentation Software" href="http://www.3dvia.com/products/3dvia-composer/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">Learn More About 3DVIA Composer</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/todcast-12-nested-bom-basics/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TodCast #11: High Res Silhouette with Line Control</title>
		<link>http://www.3dvia.tv/todcast-11-high-res-silhouette-with-line-control/</link>
		<comments>http://www.3dvia.tv/todcast-11-high-res-silhouette-with-line-control/#comments</comments>
		<pubDate>Wed, 12 Dec 2012 18:04:21 +0000</pubDate>
		<dc:creator>kelly</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA Composer Tutorials]]></category>
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		<category><![CDATA[technical communication]]></category>
		<category><![CDATA[Technical Illustration]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2426</guid>
		<description><![CDATA[Have you ever wanted to create High Resolution Images in Silhouette mode but still have control over your line weights? Here is a quick and easy tip to do just that. Learn More About 3DVIA Composer]]></description>
				<content:encoded><![CDATA[<p>Have you ever wanted to create High Resolution Images in Silhouette mode but still have control over your line weights? Here is a quick and easy tip to do just that.</p>
<p><a title="Technical Documentation Software" href="http://www.3dvia.com/products/3dvia-composer/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">Learn More About 3DVIA Composer</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TodCast #10: Faking Geometry Deformations, Tips and Tricks</title>
		<link>http://www.3dvia.tv/todcast-10-faking-geometry-deformations-tips-and-tricks/</link>
		<comments>http://www.3dvia.tv/todcast-10-faking-geometry-deformations-tips-and-tricks/#comments</comments>
		<pubDate>Wed, 05 Dec 2012 17:53:06 +0000</pubDate>
		<dc:creator>kelly</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA Composer Tutorials]]></category>
		<category><![CDATA[Channels]]></category>
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		<category><![CDATA[Video]]></category>
		<category><![CDATA[technical communication]]></category>
		<category><![CDATA[Technical Illustration]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2420</guid>
		<description><![CDATA[You can’t do deformations in 3DVIA Composer…or can you? True, you can’t physically deform objects other than scaling, but you can get by with quite a bit by faking it. Recently a customer wanted to simulate a variable belt drive power system in 3DVIA Composer. This episode will give you some tips and tricks to help you do just that. You may even pick up a few other animation techniques and tips while you’re at it. Learn More About 3DVIA Composer]]></description>
				<content:encoded><![CDATA[<p>You can’t do deformations in 3DVIA Composer…or can you? True, you can’t physically deform objects other than scaling, but you can get by with quite a bit by faking it. Recently a customer wanted to simulate a variable belt drive power system in 3DVIA Composer. This episode will give you some tips and tricks to help you do just that. You may even pick up a few other animation techniques and tips while you’re at it.</p>
<p><a title="Technical Documentation Software" href="http://www.3dvia.com/products/3dvia-composer/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">Learn More About 3DVIA Composer</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/todcast-10-faking-geometry-deformations-tips-and-tricks/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TodCast #9: Environment Maps, Tips and Tricks</title>
		<link>http://www.3dvia.tv/todcast-9-environment-maps-tips-and-tricks/</link>
		<comments>http://www.3dvia.tv/todcast-9-environment-maps-tips-and-tricks/#comments</comments>
		<pubDate>Thu, 29 Nov 2012 17:44:08 +0000</pubDate>
		<dc:creator>kelly</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA Composer Tutorials]]></category>
		<category><![CDATA[Channels]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Products]]></category>
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		<category><![CDATA[technical communication]]></category>
		<category><![CDATA[Technical Illustration]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2413</guid>
		<description><![CDATA[I saw a question on the 3DVIA Composer user forum the other day about modifying environment maps. In Composer, an environment map is used more as a reflection map than a full imaged based lighting map. Think of it as a virtual sphere that an image is mapped onto and the image is then reflected back in your materials. The reflection will vary depending on many of the attributes in the actual material chosen but by changing the map you can vary your ]]></description>
				<content:encoded><![CDATA[<p>I saw a question on the <a href="https://www.3dviacomposerforum.com/">3DVIA Composer user forum </a>the other day about modifying environment maps. In Composer, an environment map is used more as a reflection map than a full imaged based lighting map. Think of it as a virtual sphere that an image is mapped onto and the image is then reflected back in your materials. The reflection will vary depending on many of the attributes in the actual material chosen but by changing the map you can vary your reflections. Since modifying the maps may not be completely obvious, I figured that it would make a great idea for a TodCast. With that in mind,  here are a few tips and tricks that might help to get just that reflection you are looking for.</p>
<p><a title="Technical Documentation Software" href="http://www.3dvia.com/products/3dvia-composer/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">Learn More About 3DVIA Composer</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/todcast-9-environment-maps-tips-and-tricks/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The New Features of 3DVIA Composer 2013</title>
		<link>http://www.3dvia.tv/the-new-features-of-3dvia-composer-2013/</link>
		<comments>http://www.3dvia.tv/the-new-features-of-3dvia-composer-2013/#comments</comments>
		<pubDate>Tue, 17 Jul 2012 18:59:08 +0000</pubDate>
		<dc:creator>3DVIA TV</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[Products]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2344</guid>
		<description><![CDATA[3DVIA is continually working to deliver even more innovative products and solutions to our avid user communities. In V6R2013, we are happy to provide another extensive collection of new features and rich enhancements across our enterprise product portfolio. If you haven&#8217;t seen it already on 3ds.com, be sure and check out this video to learn more about the exciting 3DEXPERIENCES you can produce using 3DVIA Composer, 3DVIA Studio Pro, and 3DVIA Store Click to Learn More About 3DVIA Composer]]></description>
				<content:encoded><![CDATA[<p>3DVIA is continually working to deliver even more innovative products and solutions to our avid user communities. In V6R2013, we are happy to provide another extensive collection of new features and rich enhancements across our enterprise product portfolio. If you haven&#8217;t seen it already on 3ds.com, be sure and check out this video to learn more about the exciting 3DEXPERIENCES you can produce using 3DVIA Composer, 3DVIA Studio Pro, and 3DVIA Store</p>
<p><a href="http://www.3ds.com/products/3dvia/3dvia-composer/welcome/" target="_blank">Click to Learn More About 3DVIA Composer</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/the-new-features-of-3dvia-composer-2013/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TodCast #8: Using Merge and Explode to Simulate Flex</title>
		<link>http://www.3dvia.tv/todcast-8-using-merge-and-explode-to-simulate-flex/</link>
		<comments>http://www.3dvia.tv/todcast-8-using-merge-and-explode-to-simulate-flex/#comments</comments>
		<pubDate>Fri, 29 Jun 2012 13:45:21 +0000</pubDate>
		<dc:creator>kelly</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA Composer Trailers]]></category>
		<category><![CDATA[3DVIA Composer Tutorials]]></category>
		<category><![CDATA[Featured]]></category>
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		<category><![CDATA[Trailers]]></category>
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		<category><![CDATA[Technical Illustration]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2332</guid>
		<description><![CDATA[Animating the appearance of part flexibility using 3DVIA Composer will become a breeze after watching this TodCast video. Learn More About 3DVIA Composer]]></description>
				<content:encoded><![CDATA[<p>Animating the appearance of part flexibility using 3DVIA Composer will become a breeze after watching this TodCast video.</p>
<p><a title="Technical Documentation Software" href="http://www.3dvia.com/products/3dvia-composer/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">Learn More About 3DVIA Composer</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/todcast-8-using-merge-and-explode-to-simulate-flex/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3DVIA Scene&#8217;s 2.0: Creating a Scene Tutorial</title>
		<link>http://www.3dvia.tv/3dvia-scenes-2-0-creating-a-scene-tutorial/</link>
		<comments>http://www.3dvia.tv/3dvia-scenes-2-0-creating-a-scene-tutorial/#comments</comments>
		<pubDate>Mon, 21 May 2012 14:11:03 +0000</pubDate>
		<dc:creator>Juan</dc:creator>
				<category><![CDATA[3DVIA Scenes]]></category>
		<category><![CDATA[3DVIA Scenes Tutorials]]></category>
		<category><![CDATA[Products]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3dvia scene]]></category>
		<category><![CDATA[cloud app]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2314</guid>
		<description><![CDATA[3DVIA Scenes is a virtual world you can personalize right in your web browser using 3DVIA.com&#8217;s warehouse of over 20000 free 3D models. Scenes can then be shared on 3DVIA.com or embedded on Facebook or personal websites through the 3DVIA Player web plugin. In this video we learn how create and customize our own Scene by importing and manipulating models. This tutorial covers the new Author UI in 3DVIA Scene&#8217;s 2.0.  Narrated by Iain Bissett. To get started with your ]]></description>
				<content:encoded><![CDATA[<p>3DVIA Scenes is a virtual world you can personalize right in your web browser using 3DVIA.com&#8217;s warehouse of over 20000 free 3D models. Scenes can then be shared on 3DVIA.com or embedded on Facebook or personal websites through the 3DVIA Player web plugin. In this video we learn how create and customize our own Scene by importing and manipulating models.</p>
<p>This tutorial covers the new Author UI in 3DVIA Scene&#8217;s 2.0.  Narrated by Iain Bissett.</p>
<p>To get started with your own 3DVIA Scene, click here:<br />
<a title="Cloud based virtual world app" href="http://www.3dvia.com/products/3dvia-scenes/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">http://www.3dvia.com/products/3dvia-scenes/</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/3dvia-scenes-2-0-creating-a-scene-tutorial/"></g:plusone></div>]]></content:encoded>
			<wfw:commentRss>http://www.3dvia.tv/3dvia-scenes-2-0-creating-a-scene-tutorial/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3DVIA Scene&#8217;s 2.0: Viewing a Scene Tutorial</title>
		<link>http://www.3dvia.tv/3dvia-scenes-2-0-viewing-a-scene-tutorial/</link>
		<comments>http://www.3dvia.tv/3dvia-scenes-2-0-viewing-a-scene-tutorial/#comments</comments>
		<pubDate>Mon, 21 May 2012 14:07:23 +0000</pubDate>
		<dc:creator>Juan</dc:creator>
				<category><![CDATA[3DVIA Scenes]]></category>
		<category><![CDATA[3DVIA Scenes Tutorials]]></category>
		<category><![CDATA[Products]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.3dvia.tv/?p=2310</guid>
		<description><![CDATA[3DVIA Scenes is a virtual world you can personalize right in your web browser using 3DVIA.com&#8217;s warehouse of over 20000 free 3D models. Scenes can then be shared on 3DVIA.com or embedded on Facebook or personal websites through the 3DVIA Player web plugin. In this video we learn the basic controls of 3DVIA Scene&#8217;s interface and how to explore other people&#8217;s Scenes. This tutorial guides you through the navigation controls of Scene&#8217;s 2.0.   Narrated by Iain Bissett. To get started ]]></description>
				<content:encoded><![CDATA[<p>3DVIA Scenes is a virtual world you can personalize right in your web browser using 3DVIA.com&#8217;s warehouse of over 20000 free 3D models. Scenes can then be shared on 3DVIA.com or embedded on Facebook or personal websites through the 3DVIA Player web plugin. In this video we learn the basic controls of 3DVIA Scene&#8217;s interface and how to explore other people&#8217;s Scenes.</p>
<p>This tutorial guides you through the navigation controls of Scene&#8217;s 2.0.   Narrated by Iain Bissett.</p>
<p>To get started with your own 3DVIA Scene, click here:<br />
<a title="Cloud Based Virtual World Builder" href="http://www.3dvia.com/products/3dvia-scenes/?utm_source=3DVIATV&amp;utm_medium=post&amp;utm_campaign=3DVIATV" target="_blank">http://www.3dvia.com/products/3dvia-scenes/</a></p>
<div class="plus-one-wrap"><g:plusone href="http://www.3dvia.tv/3dvia-scenes-2-0-viewing-a-scene-tutorial/"></g:plusone></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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